![](https://unityassetlab.com/wp-content/uploads/2023/12/Combat-Framework.png)
Third person character controller system and creator. Also combat framework with npc interaction with use of weapons with unique animations on a per weapon basis.
– Third Person,
– Top Down,
– Trigger / Action System,
– Mobile Controls,
– Inventory,
– Multiplayer using Photon – Networking ( Uses PUN2 )
– Ledge Climbing,
– Melee And Ranged Combat
– Scene Transitions,
And much much more.
Third person character controller system and creator. Also combat framework with npc interaction with use of weapons with unique animations on a per weapon basis.
Purpose is to easily create player and/or npc controller with few clicks. Choose between third person or top down view player.
Create npcs ready for combat with customizable/extendable behaviour, animations and sounds and place them on the scene where you want to be ready for action..
Use many builtin actions or create custom with trigger creator.
For more detailed description, check project user manual:
User Manual
Player creation support humanoid rigs.
Npc creation support generic and humanoid rigs.
Uses root motion
Requires One License Per Seat
Included in package are third person and top down system example scenes.
“If You Want To Use This Assets in Your Game, Make Sure To Buy a License From The Author.”
Download Unity Assets Free for Learning purpose. Combat Framework v5.8 (Latest version)