![](https://unityassetlab.com/wp-content/uploads/2023/12/Brute-Force-Sand-Shader.png)
The Brute Force Sand Shader lets you create interactive sand combined with rock textures for PC/Mac/Linux/Nintendo Switch and mobile devices.
Compatibility with Unity Standard and URP
Features:
-Mutlicompatibility: works on PC/Mac/Linux/Nintendo Switch/WebGl and mobile devices
-Simplicity: Drag and drop materials
-Tessellation: Custom tessellation based on camera distance
-Dynamic Custom Shadows: Sand & Rocks featuring custom colored shadows and shadow casting
-Interactivity: With a simple particle system you can create interactive effects like a trail on mouse/player position
-Customization: Fully customizable Sand, render everything with a single material
-Additive Sand: A new feature letting you add sand to any mesh with one simple component, compatible with any other simple assets
-Lights Support: 4x point lights and spot lights support (with shadow casting)
-Terrain: Use texture Splat Map to draw sandy and rocky terrains, the asset features a compatibility tool to work with other terrain assets.
-VR Support: Works with Multi and Single Pass Stereo rendering
“If You Want To Use This Assets in Your Game, Make Sure To Buy a License From The Author.”
Download Unity Assets Free for Learning purpose. Brute Force – Sand Shader v1.1