![](https://unityassetlab.com/wp-content/uploads/2023/11/Double-Sided-Standard-Material-Mobile-Ready.png)
Transparent materials is supported. You can use textures with alpha channel to make two sided meshes like leaves or grasses.
All shader parameters are like the standard shader.
Important notice: This shader is only compatible with Built-in renderer pipeline. It does not work on URP !
This is a modified version of Unity standard Material that could be used to render both sides of a mesh. It can be used on all platforms(devices) and on Built-in renderer pipeline.
Compatible with Built-in renderer pipeline
High performance on any devices
Has the same properties as the Unity standard shader
“If You Want To Use This Assets in Your Game, Make Sure To Buy a License From The Author.”
Download Unity Assets Free for Learning purpose. Double Sided Standard Material (Mobile Ready) v1.0